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Amiga CD32 Gamer 7
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CD32 Gamer - 1994 - Issue 07.iso
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1994-11-16
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*****************************************
*** The Gravity-Force 2 Documentation ***
*****************************************
-----------------------------------------
GF2 v1.02 - Copyright (c) BiTS 1992-1994.
All rights reserved. *Original GF level
included with permission from Kingsoft
GF2 is FreeWare, and may be copied freely as
long as you don't change or sell it. The
programmers take no responsibility for
eventual errors that the program may create
in any way. We have tested everything for
many hours to assure that it functions
correctly, but if you find any bugs, please
don't tell your friends, :) tell us!
GF2 may not be sold by any PD companies
unless we are contacted first.
---------------------------------------------
What is GF2?
------------
GF2 is BiTS version of the original
Gravity-Force from Kingsoft. Some
improvements to a fantastic game! (We think
so.) The *original* idea is old, and many
games like this exist, f.ex. "Thrust",
"Mayhem", "TurboRaketti", "The Executioner",
"Zarathrusta" aso. But we wanted our own,
special version which should have what the
other games hadn't. We concentrated on the 2
Player Dogfight Mode, with some special
weapons and many other settings. The Race
Mode was something we added later to make it
possible to play on your own.
How to play? or "How to get the most out of GF2"
------------------------------------------------
We have discovered that GF2 is funny even
without the Cannon. :) For example
"Knocking" - the Sport where you never shoot
your enemy, you crash into him! Experiment
with the Special Weapons, each level has its
ultimate settings, f.ex. "The Tower" and
Non-guided missile. Even some Race levels
can be interesting as Dogfight levels. If
you play a Tournament on a Race level it will
"become" a dogfight level. "Twisted" is a
good example, it's fun with Non-guided
missile. (Too...)
We recommend that you use the Tournament mode
as often as possible. You'll get some
statistics about how good/bad dogfighter you
are.
GF2 contains some hidden menus, keys and
modes. We don't guarantee that the hidden
functions will WORK, but Hey! Why are they
hidden?
Known Bugs
----------
It seems as if you hit Escape several times
and are running the game on an A1200, the
sprites freak out. This bug will not be
fixed until any of us buys an A1200, so just
be cool and press Escape *once*. :)
v1.01: Improvements since v1.00
-------------------------------
We have, on request, added 'Save Prefs' and
'Default Prefs'. They can be found in
(surprise) the 'Preferences' Menu. If your
disk is Write-Protected, 'Save Prefs' will
just freeze. If this happens, remove the
disk, Write-Enable it, re-insert it and
everything should be OK.
An 'Intro Picture' has been added to have
something to look at while the computer
searches for levels. Thanx to Kenny Stenmark
for the Pic.
We have changed the archive from DMS to LhA
because AmiNet don't want DMS files. To
start the game from CLI you have to have GF2
as the current directory and then 'execute
Start_GF2'. The 'LogMerge' program is now
placed in 'GF2/' instead of 'C/'.
> The following files are new or altered:
> GF.EXE, GF2_SPEC.DAT, GF2_M.DAT, GetPath,
Start_GF2, Install_GF2,
> GFX/GF2_IJX.DAT, GF2.DOC, LEVELS/ARIcy
Cave.GFB
v1.02: Improvements since v1.01
-------------------------------
Two minor bugs fixed, the Start_GF2 script
was incorrect and GF2 turned off the mouse
pointer. Version 1.01 doesn't really exist
but was accidentally released. Sorry! :]
> The following files are new or altered:
> GF.EXE, Start_GF2, GF2.DOC
---------------------------------------------
Addresses
---------
If you like this game and are interested in
coming versions (?) - write to us. The same
with bug reports and gifts. :) If someone is
interested, we might add a 0-modem mode and a
1 Player Race Mode. "One Player - One
screen" would be a cool thing...
If you want to code a Level Editor we will
happily supply you with information about
structures aso. If you want to design levels
or draw more GFX, write to us and we'll think
about it. All mail is welcome, especially
together with a small donation. :-]
Jens Andersson Jan Kronqvist
Plogvägen 2 Volontärbacken 7c
372 33 Ronneby 372 32 Ronneby
SWEDEN SWEDEN
Credits & more documentation can be found in
the game.
---------------------------------------------
This package must contain the following files:
GF2 (dir)
GFX (dir) * Some GFX files.
Levels (dir) * About 70 levels.
Types (dir) * Some data files.
GetPath GF.EXE
GF2.DOC GF2_D2M.DAT
GF2_M.DAT GF2_SPEC.DAT
Install_GF2 Install_GF2.info
Logfile.Dat LogMerge
Start_GF2 Start_GF2.info
---------------------------------------------